Patch Notes 1.1.4 a Q&A - SW-TOR.cz - Star Wars: The Old Republic (SWTOR) SW-TOR.cz – Star Wars: The Old Republic (SWTOR)

Patch Notes 1.1.4 a Q&A

Vydáno: 25.2.2012 v 16:43 | Autor: Aries | Napsat komentář

Patch NotesPrvně omluva za zpoždění, způsobné bezpočtem osobních důvodů. A teď k věci, v úterý vyšel nový patch 1.1.4, kde asi největší změnou jsou nové styly zobrazování cooldownů u jednotlivých schopností. O této novince jsme již psali před nějakým časem, čili pro vzhledy jednotlivých nastavení se podívejte na dokazované video. Patch Notes jako vždy v pokračování. Ohledně překladů, níže najdete anketu, kde hlasujte, jestli o překládání máte zájem.

Další částí jsou včerejší komunitní Q&A, ve kterém se hráči ptají na věci jako úprava lodí, minihry a end-game crafting. Jako vždy jsou k přečtení na oficiálním webu.

Chcete překlady Patch Notes?

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General

  • The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window. The command is no longer able to be bound to a quickslot, but player can still type /bug in chat to open a new bug report.

 

Classes and Combat

General

  • Using abilities with indirect targeting (such as area of effect abilities) will no longer cause players to be flagged for PvP if a PvP-flagged player from the opposing faction is within the ability’s range, and the ability will have no effect on the PvP-flagged player.

 

Imperial Agent

Operative

  • Medical Therapy: Kolto Probe and Recuperative nanotech will now properly benefit from this skill.

 

Bounty Hunter

Powertech

  • Carbonize: PvP armor for Combat Tech will no longer prevent this skill from stunning enemies.

 

Flashpoints and Operations

 

Operations

Eternity Vault

  • Casting Mind Trap will no longer cause Soa to lose threat against his primary target.

 

Karagga’s Palace

  • G4-B3 Heavy Fabricator now has fewer hit points in Normal Mode.

 

Items

Vendors

  • „Show Usable“ now properly filters to only show equipable items.

 

Missions and NPCs

Missions

 

Republic

  • Unlikely Allies: Resetting no longer requires players to abandon and re-acquire the mission in order to complete it.

 

PvP

Warzones

General

  • Fixed a queue interface exploit that allowed players to bring additional players into a warzone. While imbalances can still happen under specific circumstances, the issue can no longer be intentionally triggered by players in this way.

 

Alderaan Civil War

  • The Eastern Turret no longer fires twice under some circumstances when it is captured by the Imperials.

 

World PvP

Ilum

  • The /stuck comman will no longer teleport players to the location where they died.

 

UI

General

  • Added a /version command.
  • Added several new preferences for cooldown appearance:
  • Show Ready Flash: Toggles a bright flash when an ability finishes cooldown.
  • Show Global Cooldown Ready Flash: Toggles a bright flash when an ability finishes global cooldown.
  • Cooldown Style: Changes the art style for the cooldown graphic.
  • Global Cooldown Style: Changes the art style for the global cooldown graphic.
  • Show Cooldown Timer: Toggles cooldown time text on top of the ability icon in the quickbar.

 

Bug Fixes

  • Sorting will now function properly in the Guild Window.
  • Items placed in a quickbar are no longer removed when training abilities.
  • Using Shift + Right Click to split a stack of usable items will no longer cause the item to be used.
  • Some UI settings (such as quickbar lock, chat font size, and minimap zoom) will no longer reset upon area transition.

 

Miscellaneous Bug Fixes

  • Players will no longer experience occasional disconnection when purchasing Crafting Materials from the GTN.

 


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